Xenonauts 2
AppID: 538030Current Price
$25.99
Estimated Owners
112.2K
Total Reviews
3.2K
Net Revenue
$1,050,893
Revenue Breakdown
| Gross Revenue (Est.) | $2,916,338 |
| Regional Pricing (15%) | -$437,451 |
| Discounts (25%) | -$619,722 |
| Est. Refunds (5%) | -$92,958 |
| Steam Fee (30%) | -$529,862 |
| VAT & Taxes (15%) | -$185,452 |
| Net Revenue (Est.) | $1,050,893 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Xenonauts 2 generated?
Since its release, Xenonauts 2 is estimated to have generated approximately $2,916,338 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,050,893.
How many copies has Xenonauts 2 sold?
We estimate Xenonauts 2 has sold approximately 112.2K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $2,916,338 in gross revenue.
What game engine does Xenonauts 2 use?
Xenonauts 2 was developed using the Unity 2022.3 game engine.
How much did it cost to develop Xenonauts 2?
The estimated development cost for Xenonauts 2 was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Xenonauts 2?
The development team size for Xenonauts 2 varied throughout development:
- Small team of developers at Goldhawk Interactive - Early Access Launch (July 2023)
- Core team of approximately 5-10 developers - Development (2020-2023)
Review Statistics
Positive
2.6K
Negative
649
Game Information
Game Engine
Unity 2022.3
Genres
Production Cost
Xenonauts 2 (2023)
$1.5 million
Team Size
Early Access Launch (July 2023)
Small team of developers at Goldhawk Interactive
Development (2020-2023)
Core team of approximately 5-10 developers