We Were Here Too
AppID: 677160Current Price
$2.49
Estimated Owners
359.2K
Total Reviews
10.3K
Net Revenue
$322,302
Revenue Breakdown
| Gross Revenue (Est.) | $894,420 |
| Regional Pricing (15%) | -$134,163 |
| Discounts (25%) | -$190,064 |
| Est. Refunds (5%) | -$28,510 |
| Steam Fee (30%) | -$162,505 |
| VAT & Taxes (15%) | -$56,877 |
| Net Revenue (Est.) | $322,302 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has We Were Here Too generated?
Since its release, We Were Here Too is estimated to have generated approximately $894,420 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $322,302.
How many copies has We Were Here Too sold?
We estimate We Were Here Too has sold approximately 359.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $894,420 in gross revenue.
What game engine does We Were Here Too use?
We Were Here Too was developed using the Unity game engine.
How much did it cost to develop We Were Here Too?
The estimated development cost for We Were Here Too was around $50,000 - $100,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on We Were Here Too?
We Were Here Too was developed by a team of Around 20-25 developers 2017-2018.
Review Statistics
Positive
8.2K
Negative
2.1K
Game Information
Game Engine
Unity
Genres
Production Cost
We Were Here Too (2018)
$50,000 - $100,000
Team Size
2017-2018
Around 20-25 developers