UnderMine
AppID: 656350Current Price
$12.99
Estimated Owners
336.7K
Total Reviews
9.6K
Net Revenue
$1,575,897
Revenue Breakdown
| Gross Revenue (Est.) | $4,373,278 |
| Regional Pricing (15%) | -$655,992 |
| Discounts (25%) | -$929,322 |
| Est. Refunds (5%) | -$139,398 |
| Steam Fee (30%) | -$794,570 |
| VAT & Taxes (15%) | -$278,100 |
| Net Revenue (Est.) | $1,575,897 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has UnderMine generated?
Since its release, UnderMine is estimated to have generated approximately $4,373,278 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,575,897.
How many copies has UnderMine sold?
We estimate UnderMine has sold approximately 336.7K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $4,373,278 in gross revenue.
What game engine does UnderMine use?
UnderMine was developed using the Unity 2019.4.10f1 game engine.
How much did it cost to develop UnderMine?
The estimated development cost for UnderMine was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on UnderMine?
The development team size for UnderMine varied throughout development:
- 4 core developers (Thorium Entertainment) - Around Early Access Launch (2019)
- 4 developers - Launch (September 2020)
Review Statistics
Positive
8.7K
Negative
907
Game Information
Game Engine
Unity 2019.4.10f1
Genres
Production Cost
The UnderMine Development (2017 - 2020)
Unknown
Team Size
Around Early Access Launch (2019)
4 core developers (Thorium Entertainment)
Launch (September 2020)
4 developers