Ticket to Ride®
AppID: 2477010Current Price
$5.99
Estimated Owners
28.5K
Total Reviews
813
Net Revenue
$61,419
Revenue Breakdown
| Gross Revenue (Est.) | $170,445 |
| Regional Pricing (15%) | -$25,567 |
| Discounts (25%) | -$36,220 |
| Est. Refunds (5%) | -$5,433 |
| Steam Fee (30%) | -$30,968 |
| VAT & Taxes (15%) | -$10,839 |
| Net Revenue (Est.) | $61,419 |
Revenue estimates use the Boxleiter Method with a confidence score of 59/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Ticket to Ride® generated?
Since its release, Ticket to Ride® is estimated to have generated approximately $170,445 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $61,419.
How many copies has Ticket to Ride® sold?
We estimate Ticket to Ride® has sold approximately 28.5K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $170,445 in gross revenue.
What game engine does Ticket to Ride® use?
Ticket to Ride® was developed using the Unity game engine.
How much did it cost to develop Ticket to Ride®?
The estimated development cost for Ticket to Ride® was around $200,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Ticket to Ride®?
The development team size for Ticket to Ride® varied throughout development:
- Around 20-30 developers - 2014-2015
- Approximately 15-20 developers - 2020
- Unknown (No public data available) - 2023
Review Statistics
Positive
522
Negative
291
Game Information
Game Engine
Unity
Genres
Production Cost
Ticket to Ride (2004)
$200,000
Team Size
2014-2015
Around 20-30 developers
2020
Approximately 15-20 developers
2023
Unknown (No public data available)