The Solus Project

The Solus Project

AppID: 313630
Hourences, Grip Games
Teotl Studios
Jun 7, 2016

Current Price

$19.99

Estimated Owners

91.2K

Total Reviews

2.6K

Net Revenue

$657,268

Revenue Breakdown

Gross Revenue (Est.)$1,823,988
Regional Pricing (15%)-$273,598
Discounts (25%)-$387,597
Est. Refunds (5%)-$58,140
Steam Fee (30%)-$331,396
VAT & Taxes (15%)-$115,989
Net Revenue (Est.)$657,268

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has The Solus Project generated?

Since its release, The Solus Project is estimated to have generated approximately $1,823,988 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $657,268.

How many copies has The Solus Project sold?

We estimate The Solus Project has sold approximately 91.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,823,988 in gross revenue.

What game engine does The Solus Project use?

The Solus Project was developed using the Unreal Engine 4 game engine.

How much did it cost to develop The Solus Project?

The estimated development cost for The Solus Project was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on The Solus Project?

The Solus Project was developed by a team of Approximately 10-15 developers 2014-2016 (Development Period).

Review Statistics

Overall Rating Mostly Positive
80% Positive 20% Negative

Positive

2.1K

Negative

524

Game Information

Game Engine

Unreal Engine 4

Genres

AdventureIndieSimulation

Production Cost

The Solus Project (2016)

$500,000

Team Size

2014-2016 (Development Period)

Approximately 10-15 developers

Last updated: Oct 21, 2025