The Guild 3

The Guild 3

AppID: 311260
Purple Lamp, GolemLabs
THQ Nordic
Jun 14, 2022

Current Price

$29.99

Estimated Owners

267.5K

Total Reviews

7.6K

Net Revenue

$2,891,252

Revenue Breakdown

Gross Revenue (Est.)$8,023,525
Regional Pricing (15%)-$1,203,529
Discounts (25%)-$1,704,999
Est. Refunds (5%)-$255,750
Steam Fee (30%)-$1,457,774
VAT & Taxes (15%)-$510,221
Net Revenue (Est.)$2,891,252

Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has The Guild 3 generated?

Since its release, The Guild 3 is estimated to have generated approximately $8,023,525 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,891,252.

How many copies has The Guild 3 sold?

We estimate The Guild 3 has sold approximately 267.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $8,023,525 in gross revenue.

What game engine does The Guild 3 use?

The Guild 3 was developed using the Unity game engine.

How much did it cost to develop The Guild 3?

The estimated development cost for The Guild 3 was around $2-3 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on The Guild 3?

The development team size for The Guild 3 varied throughout development:

  • Small core team (approximately 15-20 developers) - Initial development (2015-2017)
  • Reduced team (approximately 5-10 developers) - Post-launch support (2018-2020)
  • Small dedicated team (approximately 10-15 developers) - THQ Nordic takeover (2020-present)

Review Statistics

Overall Rating Mixed
61% Positive 39% Negative

Positive

4.7K

Negative

3.0K

Game Information

Game Engine

Unity

Genres

RPGSimulationStrategy

Production Cost

The Guild 3 (2017)

$2-3 million

Team Size

Initial development (2015-2017)

Small core team (approximately 15-20 developers)

Post-launch support (2018-2020)

Reduced team (approximately 5-10 developers)

THQ Nordic takeover (2020-present)

Small dedicated team (approximately 10-15 developers)

Last updated: Oct 20, 2025