The Guild 3
AppID: 311260Current Price
$29.99
Estimated Owners
267.5K
Total Reviews
7.6K
Net Revenue
$2,891,252
Revenue Breakdown
| Gross Revenue (Est.) | $8,023,525 |
| Regional Pricing (15%) | -$1,203,529 |
| Discounts (25%) | -$1,704,999 |
| Est. Refunds (5%) | -$255,750 |
| Steam Fee (30%) | -$1,457,774 |
| VAT & Taxes (15%) | -$510,221 |
| Net Revenue (Est.) | $2,891,252 |
Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Guild 3 generated?
Since its release, The Guild 3 is estimated to have generated approximately $8,023,525 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,891,252.
How many copies has The Guild 3 sold?
We estimate The Guild 3 has sold approximately 267.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $8,023,525 in gross revenue.
What game engine does The Guild 3 use?
The Guild 3 was developed using the Unity game engine.
How much did it cost to develop The Guild 3?
The estimated development cost for The Guild 3 was around $2-3 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Guild 3?
The development team size for The Guild 3 varied throughout development:
- Small core team (approximately 15-20 developers) - Initial development (2015-2017)
- Reduced team (approximately 5-10 developers) - Post-launch support (2018-2020)
- Small dedicated team (approximately 10-15 developers) - THQ Nordic takeover (2020-present)
Review Statistics
Positive
4.7K
Negative
3.0K
Game Information
Game Engine
Unity
Genres
Production Cost
The Guild 3 (2017)
$2-3 million
Team Size
Initial development (2015-2017)
Small core team (approximately 15-20 developers)
Post-launch support (2018-2020)
Reduced team (approximately 5-10 developers)
THQ Nordic takeover (2020-present)
Small dedicated team (approximately 10-15 developers)