The Dream Machine: Chapter 1 & 2
AppID: 94300Current Price
$3.99
Estimated Owners
77.0K
Total Reviews
2.2K
Net Revenue
$110,760
Revenue Breakdown
| Gross Revenue (Est.) | $307,370 |
| Regional Pricing (15%) | -$46,105 |
| Discounts (25%) | -$65,316 |
| Est. Refunds (5%) | -$9,797 |
| Steam Fee (30%) | -$55,845 |
| VAT & Taxes (15%) | -$19,546 |
| Net Revenue (Est.) | $110,760 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Dream Machine: Chapter 1 & 2 generated?
Since its release, The Dream Machine: Chapter 1 & 2 is estimated to have generated approximately $307,370 in gross revenue on Steam as of Nov 24, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $110,760.
How many copies has The Dream Machine: Chapter 1 & 2 sold?
We estimate The Dream Machine: Chapter 1 & 2 has sold approximately 77.0K copies worldwide on Steam as of Nov 24, 2025. This translates to an estimated revenue of $307,370 in gross revenue.
What game engine does The Dream Machine: Chapter 1 & 2 use?
The Dream Machine: Chapter 1 & 2 was developed using the Unity 2019.4.10f1 game engine.
How much did it cost to develop The Dream Machine: Chapter 1 & 2?
The estimated development cost for The Dream Machine: Chapter 1 & 2 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Dream Machine: Chapter 1 & 2?
The Dream Machine: Chapter 1 & 2 was developed by a team of Small team, likely less than 10 core developers, as it was developed by a small independent studio (Cockroach Inc.) Development Period (2017-2019).
Review Statistics
Positive
1.9K
Negative
287
Game Information
Game Engine
Unity 2019.4.10f1
Genres
Production Cost
The Dream Machine: Chapter 1 & 2 (Development)
Unknown
Team Size
Development Period (2017-2019)
Small team, likely less than 10 core developers, as it was developed by a small independent studio (Cockroach Inc.)