The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AppID: 250900
Nicalis, Inc., Edmund McMillen
Nicalis, Inc.
Nov 4, 2014

Current Price

$14.99

Estimated Owners

12.4M

Total Reviews

353.2K

Net Revenue

$66,765,500

Revenue Breakdown

Gross Revenue (Est.)$185,281,197
Regional Pricing (15%)-$27,792,180
Discounts (25%)-$39,372,254
Est. Refunds (5%)-$5,905,838
Steam Fee (30%)-$33,663,277
VAT & Taxes (15%)-$11,782,147
Net Revenue (Est.)$66,765,500

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has The Binding of Isaac: Rebirth generated?

Since its release, The Binding of Isaac: Rebirth is estimated to have generated approximately $185,281,197 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $66,765,500.

How many copies has The Binding of Isaac: Rebirth sold?

We estimate The Binding of Isaac: Rebirth has sold approximately 12.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $185,281,197 in gross revenue.

What game engine does The Binding of Isaac: Rebirth use?

The Binding of Isaac: Rebirth was developed using the Custom Engine game engine.

How much did it cost to develop The Binding of Isaac: Rebirth?

The estimated development cost for The Binding of Isaac: Rebirth was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on The Binding of Isaac: Rebirth?

The development team size for The Binding of Isaac: Rebirth varied throughout development:

  • Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers) - 2012-2014 (Development period)
  • Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance) - Post-launch updates (2014-2021)

Review Statistics

Overall Rating Overwhelmingly Positive
97% Positive 3% Negative

Positive

343.4K

Negative

9.7K

Game Information

Game Engine

Custom Engine

Genres

Action

Production Cost

The Binding of Isaac: Rebirth (2014)

$500,000

Team Size

2012-2014 (Development period)

Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers)

Post-launch updates (2014-2021)

Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance)

Last updated: Aug 26, 2025