The Binding of Isaac: Rebirth
AppID: 250900Current Price
$14.99
Estimated Owners
12.4M
Total Reviews
353.2K
Est. lifetime net (USD)
$66,765,500
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $185,281,197 |
| Regional Pricing (15%) | -$27,792,180 |
| Discounts (25%) | -$39,372,254 |
| Est. Refunds (5%) | -$5,905,838 |
| Steam Fee (30%) | -$33,663,277 |
| VAT & Taxes (15%) | -$11,782,147 |
| Net Revenue (Est.) | $66,765,500 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has The Binding of Isaac: Rebirth generated?
Since its release, The Binding of Isaac: Rebirth is estimated to have generated approximately $185,281,197 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $66,765,500.
How many copies has The Binding of Isaac: Rebirth sold?
We estimate The Binding of Isaac: Rebirth has sold approximately 12.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $185,281,197 in gross revenue.
What game engine does The Binding of Isaac: Rebirth use?
The Binding of Isaac: Rebirth was developed using the Custom Engine game engine.
How much did it cost to develop The Binding of Isaac: Rebirth?
The estimated development cost for The Binding of Isaac: Rebirth was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Binding of Isaac: Rebirth?
The development team size for The Binding of Isaac: Rebirth varied throughout development:
- Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers) - 2012-2014 (Development period)
- Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance) - Post-launch updates (2014-2021)
Review Statistics
Positive
343.4K
Negative
9.7K
Game Information
Game Engine
Custom Engine
Genres
Production Cost
The Binding of Isaac: Rebirth (2014)
$500,000
Team Size
2012-2014 (Development period)
Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers)
Post-launch updates (2014-2021)
Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance)
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
The Binding of Isaac: Rebirth
Steam App ID
250900
Type
Game
Developers
Nicalis, Inc., Edmund McMillen
Publishers
Nicalis, Inc.
Release Date
Nov 4, 2014
Additional Details
Game Engine
Custom Engine
Genres
Official Website
Age Ratings
Team Size
2012-2014 (Development period)
Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers)