The Binding of Isaac: Rebirth
AppID: 250900Current Price
$14.99
Estimated Owners
12.4M
Total Reviews
353.2K
Net Revenue
$66,765,500
Revenue Breakdown
| Gross Revenue (Est.) | $185,281,197 |
| Regional Pricing (15%) | -$27,792,180 |
| Discounts (25%) | -$39,372,254 |
| Est. Refunds (5%) | -$5,905,838 |
| Steam Fee (30%) | -$33,663,277 |
| VAT & Taxes (15%) | -$11,782,147 |
| Net Revenue (Est.) | $66,765,500 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Binding of Isaac: Rebirth generated?
Since its release, The Binding of Isaac: Rebirth is estimated to have generated approximately $185,281,197 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $66,765,500.
How many copies has The Binding of Isaac: Rebirth sold?
We estimate The Binding of Isaac: Rebirth has sold approximately 12.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $185,281,197 in gross revenue.
What game engine does The Binding of Isaac: Rebirth use?
The Binding of Isaac: Rebirth was developed using the Custom Engine game engine.
How much did it cost to develop The Binding of Isaac: Rebirth?
The estimated development cost for The Binding of Isaac: Rebirth was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Binding of Isaac: Rebirth?
The development team size for The Binding of Isaac: Rebirth varied throughout development:
- Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers) - 2012-2014 (Development period)
- Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance) - Post-launch updates (2014-2021)
Review Statistics
Positive
343.4K
Negative
9.7K
Game Information
Game Engine
Custom Engine
Genres
Production Cost
The Binding of Isaac: Rebirth (2014)
$500,000
Team Size
2012-2014 (Development period)
Small team, primarily Edmund McMillen and Nicalis (exact number not publicly disclosed, but likely under 10 core developers)
Post-launch updates (2014-2021)
Small team, often 1-5 developers for updates and expansions (e.g., Afterbirth, Repentance)