The Binding of Isaac
AppID: 113200Current Price
$4.99
Estimated Owners
2.1M
Total Reviews
61.1K
Net Revenue
$3,844,296
Revenue Breakdown
| Gross Revenue (Est.) | $10,668,321 |
| Regional Pricing (15%) | -$1,600,248 |
| Discounts (25%) | -$2,267,018 |
| Est. Refunds (5%) | -$340,053 |
| Steam Fee (30%) | -$1,938,300 |
| VAT & Taxes (15%) | -$678,405 |
| Net Revenue (Est.) | $3,844,296 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Binding of Isaac generated?
Since its release, The Binding of Isaac is estimated to have generated approximately $10,668,321 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,844,296.
How many copies has The Binding of Isaac sold?
We estimate The Binding of Isaac has sold approximately 2.1M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $10,668,321 in gross revenue.
What game engine does The Binding of Isaac use?
The Binding of Isaac was developed using the Adobe Flash game engine.
How many developers worked on The Binding of Isaac?
The development team size for The Binding of Isaac varied throughout development:
- 1 (Edmund McMillen, with music by Danny Baranowsky) - September 2011 (Original Release)
- Small team (Edmund McMillen, Nicalis) - November 2014 (Rebirth)
- Small team (Edmund McMillen, Nicalis, and lead programmer/designer Tyrone Rodriguez) - March 2021 (Repentance)
Review Statistics
Positive
57.9K
Negative
3.2K
Game Information
Game Engine
Adobe Flash
Genres
Team Size
September 2011 (Original Release)
1 (Edmund McMillen, with music by Danny Baranowsky)
November 2014 (Rebirth)
Small team (Edmund McMillen, Nicalis)
March 2021 (Repentance)
Small team (Edmund McMillen, Nicalis, and lead programmer/designer Tyrone Rodriguez)