That's not my Neighbor
AppID: 3431040Current Price
$2.99
Estimated Owners
97.4K
Total Reviews
2.8K
Net Revenue
$104,948
Revenue Breakdown
| Gross Revenue (Est.) | $291,241 |
| Regional Pricing (15%) | -$43,686 |
| Discounts (25%) | -$61,889 |
| Est. Refunds (5%) | -$9,283 |
| Steam Fee (30%) | -$52,915 |
| VAT & Taxes (15%) | -$18,520 |
| Net Revenue (Est.) | $104,948 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has That's not my Neighbor generated?
Since its release, That's not my Neighbor is estimated to have generated approximately $291,241 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $104,948.
How many copies has That's not my Neighbor sold?
We estimate That's not my Neighbor has sold approximately 97.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $291,241 in gross revenue.
What game engine does That's not my Neighbor use?
That's not my Neighbor was developed using the Custom/Proprietary Engine game engine.
How much did it cost to develop That's not my Neighbor?
The estimated development cost for That's not my Neighbor was around $15,000 - $50,000 to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
2.4K
Negative
390
Game Information
Game Engine
Custom/Proprietary Engine
Genres
Production Cost
That's not my Neighbor (2024)
$15,000 - $50,000