STAR WARS™ Battlefront™ II

STAR WARS™ Battlefront™ II

AppID: 1237950
DICE
Electronic Arts
Jun 11, 2020

Current Price

$39.99

Estimated Owners

3.0M

Total Reviews

86.4K

Net Revenue

$43,567,078

Revenue Breakdown

Gross Revenue (Est.)$120,903,167
Regional Pricing (15%)-$18,135,475
Discounts (25%)-$25,691,923
Est. Refunds (5%)-$3,853,788
Steam Fee (30%)-$21,966,594
VAT & Taxes (15%)-$7,688,308
Net Revenue (Est.)$43,567,078

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has STAR WARS™ Battlefront™ II generated?

Since its release, STAR WARS™ Battlefront™ II is estimated to have generated approximately $120,903,167 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $43,567,078.

How many copies has STAR WARS™ Battlefront™ II sold?

We estimate STAR WARS™ Battlefront™ II has sold approximately 3.0M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $120,903,167 in gross revenue.

What game engine does STAR WARS™ Battlefront™ II use?

STAR WARS™ Battlefront™ II was developed using the Frostbite 3 game engine.

How much did it cost to develop STAR WARS™ Battlefront™ II?

The estimated development cost for STAR WARS™ Battlefront™ II was around $90 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on STAR WARS™ Battlefront™ II?

The development team size for STAR WARS™ Battlefront™ II varied throughout development:

  • Over 200 developers - 2015-2017 (Development)
  • Approximately 100-150 developers - 2018-2020 (Post-launch support)

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

76.0K

Negative

10.4K

Game Information

Game Engine

Frostbite 3

Genres

ActionAdventure

Production Cost

Star Wars Battlefront II (2017)

$90 million

Team Size

2015-2017 (Development)

Over 200 developers

2018-2020 (Post-launch support)

Approximately 100-150 developers

Last updated: Aug 26, 2025