Battlefield™ 1

Battlefield™ 1

AppID: 1238840
DICE
Electronic Arts
Jun 11, 2020

Current Price

$39.99

Estimated Owners

7.1M

Total Reviews

201.9K

Net Revenue

$101,851,367

Revenue Breakdown

Gross Revenue (Est.)$282,648,120
Regional Pricing (15%)-$42,397,218
Discounts (25%)-$60,062,726
Est. Refunds (5%)-$9,009,409
Steam Fee (30%)-$51,353,630
VAT & Taxes (15%)-$17,973,771
Net Revenue (Est.)$101,851,367

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Battlefield™ 1 generated?

Since its release, Battlefield™ 1 is estimated to have generated approximately $282,648,120 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $101,851,367.

How many copies has Battlefield™ 1 sold?

We estimate Battlefield™ 1 has sold approximately 7.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $282,648,120 in gross revenue.

What game engine does Battlefield™ 1 use?

Battlefield™ 1 was developed using the Frostbite 3 game engine.

How much did it cost to develop Battlefield™ 1?

The estimated development cost for Battlefield™ 1 was around $100 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Battlefield™ 1?

The development team size for Battlefield™ 1 varied throughout development:

  • Approximately 400-500 developers across multiple studios - 2015-2016 (Development)
  • 100-200 developers for ongoing updates and DLC - Post-launch support (2016-2017)

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

174.5K

Negative

27.4K

Game Information

Game Engine

Frostbite 3

Genres

ActionMassively Multiplayer

Production Cost

Battlefield 1 (2016)

$100 million

Team Size

2015-2016 (Development)

Approximately 400-500 developers across multiple studios

Post-launch support (2016-2017)

100-200 developers for ongoing updates and DLC

Last updated: Aug 26, 2025