Slime Rancher 2
AppID: 1657630Current Price
$29.99
Estimated Owners
1.2M
Total Reviews
34.8K
Net Revenue
$13,173,655
Revenue Breakdown
| Gross Revenue (Est.) | $36,558,260 |
| Regional Pricing (15%) | -$5,483,739 |
| Discounts (25%) | -$7,768,630 |
| Est. Refunds (5%) | -$1,165,295 |
| Steam Fee (30%) | -$6,642,179 |
| VAT & Taxes (15%) | -$2,324,763 |
| Net Revenue (Est.) | $13,173,655 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Slime Rancher 2 generated?
Since its release, Slime Rancher 2 is estimated to have generated approximately $36,558,260 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,173,655.
How many copies has Slime Rancher 2 sold?
We estimate Slime Rancher 2 has sold approximately 1.2M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $36,558,260 in gross revenue.
What game engine does Slime Rancher 2 use?
Slime Rancher 2 was developed using the Unity game engine.
How much did it cost to develop Slime Rancher 2?
The estimated development cost for Slime Rancher 2 was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Slime Rancher 2?
The development team size for Slime Rancher 2 varied throughout development:
- Approximately 20-30 developers - September 2022 (Early Access launch)
- Around 25-35 developers - 2023 (Post-launch development)
Review Statistics
Positive
32.8K
Negative
2.0K
Game Information
Game Engine
Unity
Genres
Production Cost
Slime Rancher 2 (2022)
$5-10 million
Team Size
September 2022 (Early Access launch)
Approximately 20-30 developers
2023 (Post-launch development)
Around 25-35 developers