Silent Hunter 5®: Battle of the Atlantic

Silent Hunter 5®: Battle of the Atlantic

AppID: 48110
Ubisoft Romania
Ubisoft
Mar 3, 2010

Current Price

$9.99

Estimated Owners

88.0K

Total Reviews

2.5K

Net Revenue

$316,752

Revenue Breakdown

Gross Revenue (Est.)$879,020
Regional Pricing (15%)-$131,853
Discounts (25%)-$186,792
Est. Refunds (5%)-$28,019
Steam Fee (30%)-$159,707
VAT & Taxes (15%)-$55,897
Net Revenue (Est.)$316,752

Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Silent Hunter 5®: Battle of the Atlantic generated?

Since its release, Silent Hunter 5®: Battle of the Atlantic is estimated to have generated approximately $879,020 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $316,752.

How many copies has Silent Hunter 5®: Battle of the Atlantic sold?

We estimate Silent Hunter 5®: Battle of the Atlantic has sold approximately 88.0K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $879,020 in gross revenue.

What game engine does Silent Hunter 5®: Battle of the Atlantic use?

Silent Hunter 5®: Battle of the Atlantic was developed using the Proprietary Engine (Ubisoft's AnvilNext predecessor/custom engine) game engine.

How much did it cost to develop Silent Hunter 5®: Battle of the Atlantic?

The estimated development cost for Silent Hunter 5®: Battle of the Atlantic was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Silent Hunter 5®: Battle of the Atlantic?

Silent Hunter 5®: Battle of the Atlantic was developed by a team of Unknown specific team size for Silent Hunter 5, developed by Ubisoft Romania. Development Period (2008-2010).

Review Statistics

Overall Rating Mixed
45% Positive 55% Negative

Positive

1.1K

Negative

1.4K

Game Information

Game Engine

Proprietary Engine (Ubisoft's AnvilNext predecessor/custom engine)

Genres

Simulation

Production Cost

Silent Hunter 5: Battle of the Atlantic (Development)

Unknown

Team Size

Development Period (2008-2010)

Unknown specific team size for Silent Hunter 5, developed by Ubisoft Romania.

Last updated: Nov 21, 2025