Rock of Ages
AppID: 22230Current Price
$9.99
Estimated Owners
135.4K
Total Reviews
3.9K
Net Revenue
$487,350
Revenue Breakdown
| Gross Revenue (Est.) | $1,352,446 |
| Regional Pricing (15%) | -$202,867 |
| Discounts (25%) | -$287,395 |
| Est. Refunds (5%) | -$43,109 |
| Steam Fee (30%) | -$245,723 |
| VAT & Taxes (15%) | -$86,003 |
| Net Revenue (Est.) | $487,350 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Rock of Ages generated?
Since its release, Rock of Ages is estimated to have generated approximately $1,352,446 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $487,350.
How many copies has Rock of Ages sold?
We estimate Rock of Ages has sold approximately 135.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,352,446 in gross revenue.
What game engine does Rock of Ages use?
Rock of Ages was developed using the Unity 3.5 game engine.
How much did it cost to develop Rock of Ages?
The estimated development cost for Rock of Ages was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Rock of Ages?
The development team size for Rock of Ages varied throughout development:
- Small team, likely less than 20 developers - 2011 (Original Release)
- Small independent studio size - 2012 (Console/PC Release)
Review Statistics
Positive
3.6K
Negative
312
Game Information
Game Engine
Unity 3.5
Genres
Production Cost
Rock of Ages (2011)
Unknown
Team Size
2011 (Original Release)
Small team, likely less than 20 developers
2012 (Console/PC Release)
Small independent studio size