Rise of Nations: Extended Edition
AppID: 287450Current Price
$19.99
Estimated Owners
524.3K
Total Reviews
15.0K
Net Revenue
$3,776,456
Revenue Breakdown
| Gross Revenue (Est.) | $10,480,057 |
| Regional Pricing (15%) | -$1,572,009 |
| Discounts (25%) | -$2,227,012 |
| Est. Refunds (5%) | -$334,052 |
| Steam Fee (30%) | -$1,904,095 |
| VAT & Taxes (15%) | -$666,433 |
| Net Revenue (Est.) | $3,776,456 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Rise of Nations: Extended Edition generated?
Since its release, Rise of Nations: Extended Edition is estimated to have generated approximately $10,480,057 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,776,456.
How many copies has Rise of Nations: Extended Edition sold?
We estimate Rise of Nations: Extended Edition has sold approximately 524.3K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $10,480,057 in gross revenue.
What game engine does Rise of Nations: Extended Edition use?
Rise of Nations: Extended Edition was developed using the Proprietary Engine game engine.
How much did it cost to develop Rise of Nations: Extended Edition?
The estimated development cost for Rise of Nations: Extended Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Rise of Nations: Extended Edition?
Rise of Nations: Extended Edition was developed by a team of Small team (exact number not disclosed) 2014.
Review Statistics
Positive
14.2K
Negative
795
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Rise of Nations: Extended Edition (2014)
Unknown
Team Size
2014
Small team (exact number not disclosed)