Rift of the NecroDancer
AppID: 2073250Current Price
$19.99
Estimated Owners
140.6K
Total Reviews
4.0K
Net Revenue
$1,012,501
Revenue Breakdown
| Gross Revenue (Est.) | $2,809,794 |
| Regional Pricing (15%) | -$421,469 |
| Discounts (25%) | -$597,081 |
| Est. Refunds (5%) | -$89,562 |
| Steam Fee (30%) | -$510,505 |
| VAT & Taxes (15%) | -$178,677 |
| Net Revenue (Est.) | $1,012,501 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Rift of the NecroDancer generated?
Since its release, Rift of the NecroDancer is estimated to have generated approximately $2,809,794 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,012,501.
How many copies has Rift of the NecroDancer sold?
We estimate Rift of the NecroDancer has sold approximately 140.6K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $2,809,794 in gross revenue.
What game engine does Rift of the NecroDancer use?
Rift of the NecroDancer was developed using the Unity game engine.
How much did it cost to develop Rift of the NecroDancer?
The estimated development cost for Rift of the NecroDancer was around Estimated $1.5 million to $2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Rift of the NecroDancer?
Rift of the NecroDancer was developed by a team of 20-25 developers Development Period (2019-2023).
Review Statistics
Positive
3.8K
Negative
212
Game Information
Game Engine
Unity
Genres
Production Cost
Development (2011-2015)
Estimated $1.5 million to $2 million
Team Size
Development Period (2019-2023)
20-25 developers