Operation Flashpoint: Red River
AppID: 44340Current Price
Free
Estimated Owners
52.7K
Total Reviews
1.5K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Operation Flashpoint: Red River generated?
Since its release, Operation Flashpoint: Red River is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Operation Flashpoint: Red River sold?
We estimate Operation Flashpoint: Red River has sold approximately 52.7K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Operation Flashpoint: Red River use?
Operation Flashpoint: Red River was developed using the Proprietary Engine (Modified version of the engine used in Operation Flashpoint: Dragon Rising) game engine.
How much did it cost to develop Operation Flashpoint: Red River?
The estimated development cost for Operation Flashpoint: Red River was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Operation Flashpoint: Red River?
Operation Flashpoint: Red River was developed by a team of The team size for Operation Flashpoint: Red River is not widely publicized with specific developer counts. Codemasters, the publisher, was responsible for the project, which was developed by the Czech studio Bohemia Interactive (though the main team for OF:RR was often cited as being part of Codemasters' internal structure or closely affiliated studios at the time, as Bohemia Interactive developed the original OFP). However, specific team size for this sequel is difficult to pinpoint. Around 2010 (Development Period).
Review Statistics
Positive
785
Negative
722
Game Information
Game Engine
Proprietary Engine (Modified version of the engine used in Operation Flashpoint: Dragon Rising)
Genres
Production Cost
Operation Flashpoint: Red River (Development)
Unknown
Team Size
Around 2010 (Development Period)
The team size for Operation Flashpoint: Red River is not widely publicized with specific developer counts. Codemasters, the publisher, was responsible for the project, which was developed by the Czech studio Bohemia Interactive (though the main team for OF:RR was often cited as being part of Codemasters' internal structure or closely affiliated studios at the time, as Bohemia Interactive developed the original OFP). However, specific team size for this sequel is difficult to pinpoint.