Monster Train

Monster Train

AppID: 1102190
Shiny Shoe
Good Shepherd Entertainment
May 21, 2020

Current Price

$24.99

Estimated Owners

784.3K

Total Reviews

22.4K

Net Revenue

$7,062,495

Revenue Breakdown

Gross Revenue (Est.)$19,599,157
Regional Pricing (15%)-$2,939,874
Discounts (25%)-$4,164,821
Est. Refunds (5%)-$624,723
Steam Fee (30%)-$3,560,922
VAT & Taxes (15%)-$1,246,323
Net Revenue (Est.)$7,062,495

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Monster Train generated?

Since its release, Monster Train is estimated to have generated approximately $19,599,157 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,062,495.

How many copies has Monster Train sold?

We estimate Monster Train has sold approximately 784.3K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $19,599,157 in gross revenue.

How much did it cost to develop Monster Train?

The estimated development cost for Monster Train was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Monster Train?

The development team size for Monster Train varied throughout development:

  • Small team, likely under 10 core developers (based on developer interviews and studio size) - Around Release (May 2020)
  • The core team remained small, though exact numbers are not publicly disclosed for specific projects like 'The Last Divinity' DLC. - Post-Launch / DLC Development (2020-2021)

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

21.5K

Negative

912

Game Information

Genres

Strategy

Production Cost

Monster Train (Initial Development)

Unknown

Team Size

Around Release (May 2020)

Small team, likely under 10 core developers (based on developer interviews and studio size)

Post-Launch / DLC Development (2020-2021)

The core team remained small, though exact numbers are not publicly disclosed for specific projects like 'The Last Divinity' DLC.

Last updated: Oct 20, 2025