Monster Train
AppID: 1102190Current Price
$24.99
Estimated Owners
784.3K
Total Reviews
22.4K
Net Revenue
$7,062,495
Revenue Breakdown
| Gross Revenue (Est.) | $19,599,157 |
| Regional Pricing (15%) | -$2,939,874 |
| Discounts (25%) | -$4,164,821 |
| Est. Refunds (5%) | -$624,723 |
| Steam Fee (30%) | -$3,560,922 |
| VAT & Taxes (15%) | -$1,246,323 |
| Net Revenue (Est.) | $7,062,495 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Monster Train generated?
Since its release, Monster Train is estimated to have generated approximately $19,599,157 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,062,495.
How many copies has Monster Train sold?
We estimate Monster Train has sold approximately 784.3K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $19,599,157 in gross revenue.
How much did it cost to develop Monster Train?
The estimated development cost for Monster Train was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Monster Train?
The development team size for Monster Train varied throughout development:
- Small team, likely under 10 core developers (based on developer interviews and studio size) - Around Release (May 2020)
- The core team remained small, though exact numbers are not publicly disclosed for specific projects like 'The Last Divinity' DLC. - Post-Launch / DLC Development (2020-2021)
Review Statistics
Positive
21.5K
Negative
912
Game Information
Genres
Production Cost
Monster Train (Initial Development)
Unknown
Team Size
Around Release (May 2020)
Small team, likely under 10 core developers (based on developer interviews and studio size)
Post-Launch / DLC Development (2020-2021)
The core team remained small, though exact numbers are not publicly disclosed for specific projects like 'The Last Divinity' DLC.