MiG-29 Fulcrum
AppID: 32740Current Price
$9.99
Estimated Owners
3.6K
Total Reviews
102
Net Revenue
$12,852
Revenue Breakdown
| Gross Revenue (Est.) | $35,664 |
| Regional Pricing (15%) | -$5,350 |
| Discounts (25%) | -$7,579 |
| Est. Refunds (5%) | -$1,137 |
| Steam Fee (30%) | -$6,480 |
| VAT & Taxes (15%) | -$2,268 |
| Net Revenue (Est.) | $12,852 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has MiG-29 Fulcrum generated?
Since its release, MiG-29 Fulcrum is estimated to have generated approximately $35,664 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $12,852.
How many copies has MiG-29 Fulcrum sold?
We estimate MiG-29 Fulcrum has sold approximately 3.6K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $35,664 in gross revenue.
What game engine does MiG-29 Fulcrum use?
MiG-29 Fulcrum was developed using the Proprietary Engine game engine.
How much did it cost to develop MiG-29 Fulcrum?
The estimated development cost for MiG-29 Fulcrum was around Estimated in the billions of Soviet Rubles (equivalent to hundreds of millions of USD at the time, difficult to convert precisely) to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
91
Negative
11
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Initial Development (1970s-1980s)
Estimated in the billions of Soviet Rubles (equivalent to hundreds of millions of USD at the time, difficult to convert precisely)
Unit Production Cost (Varies by variant and year)
Approximately $10 million to $20 million per unit (historical estimates, excluding R&D)
Modernized/Upgraded Variants (e.g., MiG-29SMT)
Varies significantly; upgrades can cost tens of millions of USD per airframe.