Lords of the Realm II
AppID: 397350Current Price
$2.99
Estimated Owners
55.1K
Total Reviews
1.6K
Net Revenue
$59,394
Revenue Breakdown
| Gross Revenue (Est.) | $164,824 |
| Regional Pricing (15%) | -$24,724 |
| Discounts (25%) | -$35,025 |
| Est. Refunds (5%) | -$5,254 |
| Steam Fee (30%) | -$29,946 |
| VAT & Taxes (15%) | -$10,481 |
| Net Revenue (Est.) | $59,394 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Lords of the Realm II generated?
Since its release, Lords of the Realm II is estimated to have generated approximately $164,824 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $59,394.
How many copies has Lords of the Realm II sold?
We estimate Lords of the Realm II has sold approximately 55.1K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $164,824 in gross revenue.
What game engine does Lords of the Realm II use?
Lords of the Realm II was developed using the Custom Engine game engine.
How much did it cost to develop Lords of the Realm II?
The estimated development cost for Lords of the Realm II was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Lords of the Realm II?
Lords of the Realm II was developed by a team of Small team (exact size unknown) 1996.
Review Statistics
Positive
1.5K
Negative
60
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Lords of the Realm II (1996)
$500,000
Team Size
1996
Small team (exact size unknown)