Little Nightmares
AppID: 424840Current Price
$19.99
Estimated Owners
3.9M
Total Reviews
112.2K
Net Revenue
$28,278,417
Revenue Breakdown
| Gross Revenue (Est.) | $78,475,543 |
| Regional Pricing (15%) | -$11,771,331 |
| Discounts (25%) | -$16,676,053 |
| Est. Refunds (5%) | -$2,501,408 |
| Steam Fee (30%) | -$14,258,025 |
| VAT & Taxes (15%) | -$4,990,309 |
| Net Revenue (Est.) | $28,278,417 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Little Nightmares generated?
Since its release, Little Nightmares is estimated to have generated approximately $78,475,543 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $28,278,417.
How many copies has Little Nightmares sold?
We estimate Little Nightmares has sold approximately 3.9M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $78,475,543 in gross revenue.
What game engine does Little Nightmares use?
Little Nightmares was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Little Nightmares?
The estimated development cost for Little Nightmares was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Little Nightmares?
The development team size for Little Nightmares varied throughout development:
- Approximately 20-25 developers - Development (2014-2017)
- Small team for DLC development - Post-launch support (2017-2018)
Review Statistics
Positive
106.3K
Negative
5.9K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Little Nightmares (2017)
Unknown
Team Size
Development (2014-2017)
Approximately 20-25 developers
Post-launch support (2017-2018)
Small team for DLC development