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Library Of Ruina

Library Of Ruina

AppID: 1256670
Developer: ProjectMoon
Publisher: ProjectMoon
Aug 10, 2021

Current Price

$29.99

Estimated Owners

1.3M

Total Reviews

36.4K

Est. lifetime net (USD)

$13,779,970

Overview

Revenue Breakdown

Gross Revenue (Est.)$38,240,849
Regional Pricing (15%)-$5,736,127
Discounts (25%)-$8,126,180
Est. Refunds (5%)-$1,218,927
Steam Fee (30%)-$6,947,884
VAT & Taxes (15%)-$2,431,759
Net Revenue (Est.)$13,779,970

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Library Of Ruina generated?

Since its release, Library Of Ruina is estimated to have generated approximately $38,240,849 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,779,970.

How many copies has Library Of Ruina sold?

We estimate Library Of Ruina has sold approximately 1.3M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $38,240,849 in gross revenue.

What game engine does Library Of Ruina use?

Library Of Ruina was developed using the Unity game engine.

How much did it cost to develop Library Of Ruina?

The estimated development cost for Library Of Ruina was around $500,000 - $1,000,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Library Of Ruina?

The development team size for Library Of Ruina varied throughout development:

  • Small indie team (approximately 5-10 developers) - Development period (2018-2021)
  • Core team of 10-15 developers - Post-launch updates (2021-2023)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

34.3K

Negative

2.1K

Game Information

Game Engine

Unity

Production Cost

Library of Ruina (2018-2021)

$500,000 - $1,000,000

Team Size

Development period (2018-2021)

Small indie team (approximately 5-10 developers)

Post-launch updates (2021-2023)

Core team of 10-15 developers

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 36.4K
Boxleiter Multiplier × 35
Estimated Owners 1.3M
Current price (USD) $29.99
Gross Revenue $38,240,849

Deductions Applied

Regional Pricing (15%) -$5,736,127
Discounts (25%) -$8,126,180
Estimated Refunds (5%) -$1,218,927
Steam Platform Fee (30%) -$6,947,884
VAT & Taxes (15%) -$2,431,759
Net Revenue $13,779,970

Review Analysis

Review Distribution

Positive Reviews 34.3K (94%)
Negative Reviews 2.1K (6%)

Review Metrics

Total Reviews 36.4K
Review Score Very Positive
Positive Ratio 94%

Game Details

Full Name

Library Of Ruina

Steam App ID

1256670

Type

Game

Developers

ProjectMoon

Publishers

ProjectMoon

Release Date

Aug 10, 2021

Additional Details

Game Engine

Unity

Official Website

Visit Official Site

Age Ratings

ESRB m

Production Cost

Library of Ruina (2018-2021)

$500,000 - $1,000,000

Team Size

Development period (2018-2021)

Small indie team (approximately 5-10 developers)

Post-launch updates (2021-2023)

Core team of 10-15 developers