Lobotomy Corporation | Monster Management Simulation

Lobotomy Corporation | Monster Management Simulation

AppID: 568220
ProjectMoon
ProjectMoon
Apr 9, 2018

Current Price

$24.99

Estimated Owners

1.6M

Total Reviews

46.7K

Net Revenue

$14,728,555

Revenue Breakdown

Gross Revenue (Est.)$40,873,269
Regional Pricing (15%)-$6,130,990
Discounts (25%)-$8,685,570
Est. Refunds (5%)-$1,302,835
Steam Fee (30%)-$7,426,162
VAT & Taxes (15%)-$2,599,157
Net Revenue (Est.)$14,728,555

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Lobotomy Corporation | Monster Management Simulation generated?

Since its release, Lobotomy Corporation | Monster Management Simulation is estimated to have generated approximately $40,873,269 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $14,728,555.

How many copies has Lobotomy Corporation | Monster Management Simulation sold?

We estimate Lobotomy Corporation | Monster Management Simulation has sold approximately 1.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $40,873,269 in gross revenue.

What game engine does Lobotomy Corporation | Monster Management Simulation use?

Lobotomy Corporation | Monster Management Simulation was developed using the Unity game engine.

How much did it cost to develop Lobotomy Corporation | Monster Management Simulation?

The estimated development cost for Lobotomy Corporation | Monster Management Simulation was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Lobotomy Corporation | Monster Management Simulation?

The development team size for Lobotomy Corporation | Monster Management Simulation varied throughout development:

  • Small team (approximately 5-10 core developers) - Development (2015-2018)
  • Small team (approximately 3-5 developers) - Post-launch support (2018-2020)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

43.9K

Negative

2.8K

Game Information

Game Engine

Unity

Genres

IndieSimulation

Production Cost

Lobotomy Corporation (2018)

Unknown

Team Size

Development (2015-2018)

Small team (approximately 5-10 core developers)

Post-launch support (2018-2020)

Small team (approximately 3-5 developers)

Last updated: Aug 27, 2025