Hollow Knight: Silksong
AppID: 1030300Current Price
$19.99
Estimated Owners
6.7M
Total Reviews
192.3K
Net Revenue
$48,476,493
Revenue Breakdown
| Gross Revenue (Est.) | $134,527,303 |
| Regional Pricing (15%) | -$20,179,095 |
| Discounts (25%) | -$28,587,052 |
| Est. Refunds (5%) | -$4,288,058 |
| Steam Fee (30%) | -$24,441,929 |
| VAT & Taxes (15%) | -$8,554,675 |
| Net Revenue (Est.) | $48,476,493 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Hollow Knight: Silksong generated?
Since its release, Hollow Knight: Silksong is estimated to have generated approximately $134,527,303 in gross revenue on Steam as of Sep 15, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $48,476,493.
How many copies has Hollow Knight: Silksong sold?
We estimate Hollow Knight: Silksong has sold approximately 6.7M copies worldwide on Steam as of Sep 15, 2025. This translates to an estimated revenue of $134,527,303 in gross revenue.
What game engine does Hollow Knight: Silksong use?
Hollow Knight: Silksong was developed using the Unity game engine.
How much did it cost to develop Hollow Knight: Silksong?
The estimated development cost for Hollow Knight: Silksong was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Hollow Knight: Silksong?
The development team size for Hollow Knight: Silksong varied throughout development:
- Approximately 15 core developers - Early development (2019)
- Around 20–25 developers - Mid-development (2021)
- Estimated 25–30 developers - 2023–2024
Review Statistics
Positive
155.3K
Negative
37.0K
Game Information
Game Engine
Unity
Genres
Production Cost
Hollow Knight: Silksong (Development 2017-2024)
$10-15 million
Team Size
Early development (2019)
Approximately 15 core developers
Mid-development (2021)
Around 20–25 developers
2023–2024
Estimated 25–30 developers