Hollow Knight
AppID: 367520Current Price
$7.49
Estimated Owners
15.2M
Total Reviews
433.7K
Est. lifetime net (USD)
$40,970,670
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $113,697,863 |
| Regional Pricing (15%) | -$17,054,679 |
| Discounts (25%) | -$24,160,796 |
| Est. Refunds (5%) | -$3,624,119 |
| Steam Fee (30%) | -$20,657,480 |
| VAT & Taxes (15%) | -$7,230,118 |
| Net Revenue (Est.) | $40,970,670 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Hollow Knight generated?
Since its release, Hollow Knight is estimated to have generated approximately $113,697,863 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $40,970,670.
How many copies has Hollow Knight sold?
We estimate Hollow Knight has sold approximately 15.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $113,697,863 in gross revenue.
What game engine does Hollow Knight use?
Hollow Knight was developed using the Unity 5 game engine.
How much did it cost to develop Hollow Knight?
The estimated development cost for Hollow Knight was around $57,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Hollow Knight?
The development team size for Hollow Knight varied throughout development:
- 3 core developers - 2014-2017 (Development period)
- Approximately 10-15 people including contractors - 2017 (Post-release support)
Review Statistics
Positive
420.8K
Negative
12.9K
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Hollow Knight
Steam App ID
367520
Type
Game
Developers
Team Cherry
Publishers
Team Cherry
Release Date
Feb 24, 2017