Halo: The Master Chief Collection
AppID: 976730Current Price
$39.99
Estimated Owners
8.6M
Total Reviews
245.1K
Net Revenue
$123,610,445
Revenue Breakdown
| Gross Revenue (Est.) | $343,031,821 |
| Regional Pricing (15%) | -$51,454,773 |
| Discounts (25%) | -$72,894,262 |
| Est. Refunds (5%) | -$10,934,139 |
| Steam Fee (30%) | -$62,324,594 |
| VAT & Taxes (15%) | -$21,813,608 |
| Net Revenue (Est.) | $123,610,445 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Halo: The Master Chief Collection generated?
Since its release, Halo: The Master Chief Collection is estimated to have generated approximately $343,031,821 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $123,610,445.
How many copies has Halo: The Master Chief Collection sold?
We estimate Halo: The Master Chief Collection has sold approximately 8.6M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $343,031,821 in gross revenue.
What game engine does Halo: The Master Chief Collection use?
Halo: The Master Chief Collection was developed using the Custom Engine (based on original Halo engines with updates) game engine.
How much did it cost to develop Halo: The Master Chief Collection?
The estimated development cost for Halo: The Master Chief Collection was around Estimated $60-80 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Halo: The Master Chief Collection?
The development team size for Halo: The Master Chief Collection varied throughout development:
- Approximately 200 developers across multiple studios - 2014 (Initial Release)
- Dedicated team of 50–100 developers - 2018–2020 (Ongoing Updates)
- Smaller team of 30–50 developers - 2021–2023 (Post-PC Launch Support)
Review Statistics
Positive
226.2K
Negative
18.8K
Game Information
Game Engine
Custom Engine (based on original Halo engines with updates)
Genres
Production Cost
Halo: The Master Chief Collection (2014)
Estimated $60-80 million
Team Size
2014 (Initial Release)
Approximately 200 developers across multiple studios
2018–2020 (Ongoing Updates)
Dedicated team of 50–100 developers
2021–2023 (Post-PC Launch Support)
Smaller team of 30–50 developers