BRINK
AppID: 22350Current Price
Free
Estimated Owners
281.3K
Total Reviews
8.0K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has BRINK generated?
Since its release, BRINK is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has BRINK sold?
We estimate BRINK has sold approximately 281.3K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does BRINK use?
BRINK was developed using the Unreal Engine 3 game engine.
How much did it cost to develop BRINK?
The estimated development cost for BRINK was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on BRINK?
BRINK was developed by a team of The development team size for Brink is not widely publicized with specific numbers. Splash Damage typically has teams ranging from 100 to 200 developers for major titles. Around 2011 (Release).
Review Statistics
Positive
5.1K
Negative
3.0K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
Brink (2011)
Unknown
Team Size
Around 2011 (Release)
The development team size for Brink is not widely publicized with specific numbers. Splash Damage typically has teams ranging from 100 to 200 developers for major titles.