Grand Ages: Rome

Grand Ages: Rome

AppID: 23450
Haemimont Games
Kalypso Media Digital
Mar 20, 2009

Current Price

$9.99

Estimated Owners

28.0K

Total Reviews

799

Net Revenue

$100,670

Revenue Breakdown

Gross Revenue (Est.)$279,370
Regional Pricing (15%)-$41,906
Discounts (25%)-$59,366
Est. Refunds (5%)-$8,905
Steam Fee (30%)-$50,758
VAT & Taxes (15%)-$17,765
Net Revenue (Est.)$100,670

Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Grand Ages: Rome generated?

Since its release, Grand Ages: Rome is estimated to have generated approximately $279,370 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $100,670.

How many copies has Grand Ages: Rome sold?

We estimate Grand Ages: Rome has sold approximately 28.0K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $279,370 in gross revenue.

What game engine does Grand Ages: Rome use?

Grand Ages: Rome was developed using the Proprietary Engine game engine.

How much did it cost to develop Grand Ages: Rome?

The estimated development cost for Grand Ages: Rome was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Grand Ages: Rome?

Grand Ages: Rome was developed by a team of Unknown Development Period (Released 2009).

Review Statistics

Overall Rating Mostly Positive
75% Positive 25% Negative

Positive

602

Negative

197

Game Information

Game Engine

Proprietary Engine

Genres

SimulationStrategy

Production Cost

Grand Ages: Rome (2009)

Unknown

Team Size

Development Period (Released 2009)

Unknown

Last updated: Nov 20, 2025