FlatOut: Ultimate Carnage Collector's Edition
AppID: 12360Current Price
$3.99
Estimated Owners
245.3K
Total Reviews
7.0K
Est. lifetime net (USD)
$352,760
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $978,947 |
| Regional Pricing (15%) | -$146,842 |
| Discounts (25%) | -$208,026 |
| Est. Refunds (5%) | -$31,204 |
| Steam Fee (30%) | -$177,862 |
| VAT & Taxes (15%) | -$62,252 |
| Net Revenue (Est.) | $352,760 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has FlatOut: Ultimate Carnage Collector's Edition generated?
Since its release, FlatOut: Ultimate Carnage Collector's Edition is estimated to have generated approximately $978,947 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $352,760.
How many copies has FlatOut: Ultimate Carnage Collector's Edition sold?
We estimate FlatOut: Ultimate Carnage Collector's Edition has sold approximately 245.3K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $978,947 in gross revenue.
What game engine does FlatOut: Ultimate Carnage Collector's Edition use?
FlatOut: Ultimate Carnage Collector's Edition was developed using the RenderWare game engine.
How many developers worked on FlatOut: Ultimate Carnage Collector's Edition?
FlatOut: Ultimate Carnage Collector's Edition was developed by a team of Approximately 30-40 developers 2007.
Review Statistics
Positive
6.3K
Negative
700
Game Information
Game Engine
RenderWare
Genres
Team Size
2007
Approximately 30-40 developers
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
FlatOut: Ultimate Carnage Collector's Edition
Steam App ID
12360
Type
Game
Developers
Bugbear Entertainment, ZOOM Platform Media, Jordan Freeman Group
Publishers
Strategy First
Release Date
Aug 26, 2008