Fabledom
AppID: 1651560Current Price
$9.44
Estimated Owners
240.1K
Total Reviews
6.9K
Net Revenue
$816,861
Revenue Breakdown
| Gross Revenue (Est.) | $2,266,874 |
| Regional Pricing (15%) | -$340,031 |
| Discounts (25%) | -$481,711 |
| Est. Refunds (5%) | -$72,257 |
| Steam Fee (30%) | -$411,863 |
| VAT & Taxes (15%) | -$144,152 |
| Net Revenue (Est.) | $816,861 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Fabledom generated?
Since its release, Fabledom is estimated to have generated approximately $2,266,874 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $816,861.
How many copies has Fabledom sold?
We estimate Fabledom has sold approximately 240.1K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $2,266,874 in gross revenue.
What game engine does Fabledom use?
Fabledom was developed using the Unity game engine.
How much did it cost to develop Fabledom?
The estimated development cost for Fabledom was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Fabledom?
Fabledom was developed by a team of 15-20 developers May 2024.
Review Statistics
Positive
5.9K
Negative
975
Game Information
Game Engine
Unity
Genres
Production Cost
Development (2020-2024)
$5 million
Team Size
May 2024
15-20 developers