Exiled Kingdoms

Exiled Kingdoms

AppID: 788270
4 Dimension Games
4 Dimension Games
Feb 23, 2018

Current Price

$6.39

Estimated Owners

37.0K

Total Reviews

1.1K

Net Revenue

$85,105

Revenue Breakdown

Gross Revenue (Est.)$236,174
Regional Pricing (15%)-$35,426
Discounts (25%)-$50,187
Est. Refunds (5%)-$7,528
Steam Fee (30%)-$42,910
VAT & Taxes (15%)-$15,018
Net Revenue (Est.)$85,105

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Exiled Kingdoms generated?

Since its release, Exiled Kingdoms is estimated to have generated approximately $236,174 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $85,105.

How many copies has Exiled Kingdoms sold?

We estimate Exiled Kingdoms has sold approximately 37.0K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $236,174 in gross revenue.

What game engine does Exiled Kingdoms use?

Exiled Kingdoms was developed using the Unity game engine.

How much did it cost to develop Exiled Kingdoms?

The estimated development cost for Exiled Kingdoms was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Exiled Kingdoms?

The development team size for Exiled Kingdoms varied throughout development:

  • Primarily developed by DavidB (David Bárcena) as a solo developer - Initial development (2014-2017)
  • Small team of 2-3 developers including DavidB and occasional contributors - Post-release updates (2018-2022)
  • Solo developer with some external testing assistance - Mobile version development

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

948

Negative

108

Game Information

Game Engine

Unity

Genres

ActionAdventureIndieRPG

Production Cost

Exiled Kingdoms (2015-2018)

Unknown

Team Size

Initial development (2014-2017)

Primarily developed by DavidB (David Bárcena) as a solo developer

Post-release updates (2018-2022)

Small team of 2-3 developers including DavidB and occasional contributors

Mobile version development

Solo developer with some external testing assistance

Last updated: Oct 21, 2025