Eufloria
AppID: 41210Current Price
Free
Estimated Owners
24.7K
Total Reviews
706
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Eufloria generated?
Since its release, Eufloria is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Eufloria sold?
We estimate Eufloria has sold approximately 24.7K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Eufloria use?
Eufloria was developed using the Custom Engine game engine.
How much did it cost to develop Eufloria?
The estimated development cost for Eufloria was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Eufloria?
Eufloria was developed by a team of One person (Alex Hutchinson) Release (2011).
Review Statistics
Positive
660
Negative
46
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Eufloria (Initial Development)
Unknown
Team Size
Release (2011)
One person (Alex Hutchinson)