Eufloria

Eufloria

AppID: 41210
Rudolf Kremers & Alex May
Omni Systems
Oct 20, 2009

Current Price

Free

Estimated Owners

24.7K

Total Reviews

706

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Eufloria generated?

Since its release, Eufloria is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Eufloria sold?

We estimate Eufloria has sold approximately 24.7K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Eufloria use?

Eufloria was developed using the Custom Engine game engine.

How much did it cost to develop Eufloria?

The estimated development cost for Eufloria was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Eufloria?

Eufloria was developed by a team of One person (Alex Hutchinson) Release (2011).

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

660

Negative

46

Game Information

Game Engine

Custom Engine

Genres

IndieStrategy

Production Cost

Eufloria (Initial Development)

Unknown

Team Size

Release (2011)

One person (Alex Hutchinson)

Last updated: Nov 21, 2025