ENDLESS™ Legend

ENDLESS™ Legend

AppID: 289130
AMPLITUDE Studios
SEGA
Sep 18, 2014

Current Price

$29.99

Estimated Owners

655.5K

Total Reviews

18.7K

Net Revenue

$7,084,021

Revenue Breakdown

Gross Revenue (Est.)$19,658,895
Regional Pricing (15%)-$2,948,834
Discounts (25%)-$4,177,515
Est. Refunds (5%)-$626,627
Steam Fee (30%)-$3,571,775
VAT & Taxes (15%)-$1,250,121
Net Revenue (Est.)$7,084,021

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has ENDLESS™ Legend generated?

Since its release, ENDLESS™ Legend is estimated to have generated approximately $19,658,895 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,084,021.

How many copies has ENDLESS™ Legend sold?

We estimate ENDLESS™ Legend has sold approximately 655.5K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $19,658,895 in gross revenue.

What game engine does ENDLESS™ Legend use?

ENDLESS™ Legend was developed using the Unity 4 game engine.

How much did it cost to develop ENDLESS™ Legend?

The estimated development cost for ENDLESS™ Legend was around $2.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on ENDLESS™ Legend?

The development team size for ENDLESS™ Legend varied throughout development:

  • Approximately 15-20 core developers - Initial Development (2013-2014)
  • 20-30 developers including expansions and updates - Post-Launch Support (2014-2016)
  • Small maintenance team (5-10 developers) - Current Maintenance (2023-2024)

Review Statistics

Overall Rating Very Positive
84% Positive 16% Negative

Positive

15.7K

Negative

3.1K

Game Information

Game Engine

Unity 4

Genres

RPGStrategy

Production Cost

2012-2014

$2.5 million

Team Size

Initial Development (2013-2014)

Approximately 15-20 core developers

Post-Launch Support (2014-2016)

20-30 developers including expansions and updates

Current Maintenance (2023-2024)

Small maintenance team (5-10 developers)

Last updated: Aug 27, 2025