ENDLESS™ Legend
AppID: 289130Current Price
$29.99
Estimated Owners
655.5K
Total Reviews
18.7K
Net Revenue
$7,084,021
Revenue Breakdown
| Gross Revenue (Est.) | $19,658,895 |
| Regional Pricing (15%) | -$2,948,834 |
| Discounts (25%) | -$4,177,515 |
| Est. Refunds (5%) | -$626,627 |
| Steam Fee (30%) | -$3,571,775 |
| VAT & Taxes (15%) | -$1,250,121 |
| Net Revenue (Est.) | $7,084,021 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has ENDLESS™ Legend generated?
Since its release, ENDLESS™ Legend is estimated to have generated approximately $19,658,895 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,084,021.
How many copies has ENDLESS™ Legend sold?
We estimate ENDLESS™ Legend has sold approximately 655.5K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $19,658,895 in gross revenue.
What game engine does ENDLESS™ Legend use?
ENDLESS™ Legend was developed using the Unity 4 game engine.
How much did it cost to develop ENDLESS™ Legend?
The estimated development cost for ENDLESS™ Legend was around $2.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on ENDLESS™ Legend?
The development team size for ENDLESS™ Legend varied throughout development:
- Approximately 15-20 core developers - Initial Development (2013-2014)
- 20-30 developers including expansions and updates - Post-Launch Support (2014-2016)
- Small maintenance team (5-10 developers) - Current Maintenance (2023-2024)
Review Statistics
Positive
15.7K
Negative
3.1K
Game Information
Game Engine
Unity 4
Genres
Production Cost
2012-2014
$2.5 million
Team Size
Initial Development (2013-2014)
Approximately 15-20 core developers
Post-Launch Support (2014-2016)
20-30 developers including expansions and updates
Current Maintenance (2023-2024)
Small maintenance team (5-10 developers)