HUMANKIND™

HUMANKIND™

AppID: 1124300
AMPLITUDE Studios
SEGA
Aug 17, 2021

Current Price

$49.99

Estimated Owners

963.7K

Total Reviews

27.5K

Net Revenue

$17,359,661

Revenue Breakdown

Gross Revenue (Est.)$48,174,863
Regional Pricing (15%)-$7,226,229
Discounts (25%)-$10,237,158
Est. Refunds (5%)-$1,535,574
Steam Fee (30%)-$8,752,770
VAT & Taxes (15%)-$3,063,470
Net Revenue (Est.)$17,359,661

Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has HUMANKIND™ generated?

Since its release, HUMANKIND™ is estimated to have generated approximately $48,174,863 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,359,661.

How many copies has HUMANKIND™ sold?

We estimate HUMANKIND™ has sold approximately 963.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $48,174,863 in gross revenue.

What game engine does HUMANKIND™ use?

HUMANKIND™ was developed using the Unity game engine.

How much did it cost to develop HUMANKIND™?

The estimated development cost for HUMANKIND™ was around $20-30 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on HUMANKIND™?

The development team size for HUMANKIND™ varied throughout development:

  • Approximately 40-60 developers - 2016-2021 (Development Period)
  • Around 20-30 developers - 2021 (Post-Launch Support)

Review Statistics

Overall Rating Mixed
68% Positive 32% Negative

Positive

18.8K

Negative

8.7K

Game Information

Game Engine

Unity

Genres

Strategy

Production Cost

HUMANKIND™ (2021)

$20-30 million

Team Size

2016-2021 (Development Period)

Approximately 40-60 developers

2021 (Post-Launch Support)

Around 20-30 developers

Last updated: Aug 27, 2025