HUMANKIND™
AppID: 1124300Current Price
$49.99
Estimated Owners
963.7K
Total Reviews
27.5K
Net Revenue
$17,359,661
Revenue Breakdown
| Gross Revenue (Est.) | $48,174,863 |
| Regional Pricing (15%) | -$7,226,229 |
| Discounts (25%) | -$10,237,158 |
| Est. Refunds (5%) | -$1,535,574 |
| Steam Fee (30%) | -$8,752,770 |
| VAT & Taxes (15%) | -$3,063,470 |
| Net Revenue (Est.) | $17,359,661 |
Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has HUMANKIND™ generated?
Since its release, HUMANKIND™ is estimated to have generated approximately $48,174,863 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,359,661.
How many copies has HUMANKIND™ sold?
We estimate HUMANKIND™ has sold approximately 963.7K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $48,174,863 in gross revenue.
What game engine does HUMANKIND™ use?
HUMANKIND™ was developed using the Unity game engine.
How much did it cost to develop HUMANKIND™?
The estimated development cost for HUMANKIND™ was around $20-30 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on HUMANKIND™?
The development team size for HUMANKIND™ varied throughout development:
- Approximately 40-60 developers - 2016-2021 (Development Period)
- Around 20-30 developers - 2021 (Post-Launch Support)
Review Statistics
Positive
18.8K
Negative
8.7K
Game Information
Game Engine
Unity
Genres
Production Cost
HUMANKIND™ (2021)
$20-30 million
Team Size
2016-2021 (Development Period)
Approximately 40-60 developers
2021 (Post-Launch Support)
Around 20-30 developers