Dungeons
AppID: 57650Current Price
$9.99
Estimated Owners
30.0K
Total Reviews
857
Net Revenue
$107,978
Revenue Breakdown
| Gross Revenue (Est.) | $299,650 |
| Regional Pricing (15%) | -$44,948 |
| Discounts (25%) | -$63,676 |
| Est. Refunds (5%) | -$9,551 |
| Steam Fee (30%) | -$54,443 |
| VAT & Taxes (15%) | -$19,055 |
| Net Revenue (Est.) | $107,978 |
Revenue estimates use the Boxleiter Method with a confidence score of 59/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Dungeons generated?
Since its release, Dungeons is estimated to have generated approximately $299,650 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $107,978.
How many copies has Dungeons sold?
We estimate Dungeons has sold approximately 30.0K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $299,650 in gross revenue.
What game engine does Dungeons use?
Dungeons was developed using the Unity game engine.
How much did it cost to develop Dungeons?
The estimated development cost for Dungeons was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Dungeons?
The development team size for Dungeons varied throughout development:
- Unknown for a single, unified 'Dungeons' development team across all history; video game adaptations vary widely. - Varies significantly by specific Dungeons game/edition (e.g., Wizards of the Coast, TSR, various video game adaptations)
- Specific development team sizes for D&D 5th Edition or upcoming editions are proprietary and not publicly disclosed. - Wizards of the Coast (Current D&D IP holder)
Review Statistics
Positive
387
Negative
470
Game Information
Game Engine
Unity
Genres
Production Cost
Dungeons (2001)
Unknown
Dungeons 2 (2015)
Unknown
Dungeons 3 (2018)
Unknown
Dungeons 4 (2023)
Unknown
Team Size
Varies significantly by specific Dungeons game/edition (e.g., Wizards of the Coast, TSR, various video game adaptations)
Unknown for a single, unified 'Dungeons' development team across all history; video game adaptations vary widely.
Wizards of the Coast (Current D&D IP holder)
Specific development team sizes for D&D 5th Edition or upcoming editions are proprietary and not publicly disclosed.