DRAGON BALL FighterZ
AppID: 678950Current Price
$59.99
Estimated Owners
2.6M
Total Reviews
73.5K
Net Revenue
$55,627,672
Revenue Breakdown
| Gross Revenue (Est.) | $154,372,567 |
| Regional Pricing (15%) | -$23,155,885 |
| Discounts (25%) | -$32,804,170 |
| Est. Refunds (5%) | -$4,920,626 |
| Steam Fee (30%) | -$28,047,566 |
| VAT & Taxes (15%) | -$9,816,648 |
| Net Revenue (Est.) | $55,627,672 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has DRAGON BALL FighterZ generated?
Since its release, DRAGON BALL FighterZ is estimated to have generated approximately $154,372,567 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $55,627,672.
How many copies has DRAGON BALL FighterZ sold?
We estimate DRAGON BALL FighterZ has sold approximately 2.6M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $154,372,567 in gross revenue.
What game engine does DRAGON BALL FighterZ use?
DRAGON BALL FighterZ was developed using the Unreal Engine 4 game engine.
How much did it cost to develop DRAGON BALL FighterZ?
The estimated development cost for DRAGON BALL FighterZ was around $20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on DRAGON BALL FighterZ?
The development team size for DRAGON BALL FighterZ varied throughout development:
- Approximately 200-250 developers - Development (2016-2018)
- Around 50-100 developers - Post-launch support (2018-2021)
Review Statistics
Positive
66.5K
Negative
7.1K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Dragon Ball FighterZ (2018)
$20 million
Team Size
Development (2016-2018)
Approximately 200-250 developers
Post-launch support (2018-2021)
Around 50-100 developers