GUILTY GEAR -STRIVE-

GUILTY GEAR -STRIVE-

AppID: 1384160
Arc System Works
Arc System Works
Jun 11, 2021

Current Price

$39.99

Estimated Owners

2.1M

Total Reviews

61.3K

Net Revenue

$30,905,133

Revenue Breakdown

Gross Revenue (Est.)$85,764,953
Regional Pricing (15%)-$12,864,743
Discounts (25%)-$18,225,053
Est. Refunds (5%)-$2,733,758
Steam Fee (30%)-$15,582,420
VAT & Taxes (15%)-$5,453,847
Net Revenue (Est.)$30,905,133

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has GUILTY GEAR -STRIVE- generated?

Since its release, GUILTY GEAR -STRIVE- is estimated to have generated approximately $85,764,953 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $30,905,133.

How many copies has GUILTY GEAR -STRIVE- sold?

We estimate GUILTY GEAR -STRIVE- has sold approximately 2.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $85,764,953 in gross revenue.

What game engine does GUILTY GEAR -STRIVE- use?

GUILTY GEAR -STRIVE- was developed using the Unreal Engine 4 game engine.

How much did it cost to develop GUILTY GEAR -STRIVE-?

The estimated development cost for GUILTY GEAR -STRIVE- was around $20-30 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on GUILTY GEAR -STRIVE-?

The development team size for GUILTY GEAR -STRIVE- varied throughout development:

  • Approximately 100-150 developers - Development (2019-2021)
  • Core team of 50-80 developers - Post-launch support (2021-2024)

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

54.0K

Negative

7.3K

Game Information

Game Engine

Unreal Engine 4

Genres

Action

Production Cost

GUILTY GEAR -STRIVE- (2021)

$20-30 million

Team Size

Development (2019-2021)

Approximately 100-150 developers

Post-launch support (2021-2024)

Core team of 50-80 developers

Last updated: Aug 26, 2025