Dragon Age: Origins - Ultimate Edition

Dragon Age: Origins - Ultimate Edition

AppID: 47810
BioWare
Electronic Arts
Oct 26, 2010

Current Price

$29.99

Estimated Owners

1.0M

Total Reviews

28.9K

Net Revenue

$10,926,920

Revenue Breakdown

Gross Revenue (Est.)$30,323,339
Regional Pricing (15%)-$4,548,501
Discounts (25%)-$6,443,710
Est. Refunds (5%)-$966,556
Steam Fee (30%)-$5,509,372
VAT & Taxes (15%)-$1,928,280
Net Revenue (Est.)$10,926,920

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Dragon Age: Origins - Ultimate Edition generated?

Since its release, Dragon Age: Origins - Ultimate Edition is estimated to have generated approximately $30,323,339 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $10,926,920.

How many copies has Dragon Age: Origins - Ultimate Edition sold?

We estimate Dragon Age: Origins - Ultimate Edition has sold approximately 1.0M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $30,323,339 in gross revenue.

What game engine does Dragon Age: Origins - Ultimate Edition use?

Dragon Age: Origins - Ultimate Edition was developed using the Eclipse Engine game engine.

How much did it cost to develop Dragon Age: Origins - Ultimate Edition?

The estimated development cost for Dragon Age: Origins - Ultimate Edition was around $25 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Dragon Age: Origins - Ultimate Edition?

Dragon Age: Origins - Ultimate Edition was developed by a team of Approximately 300-400 developers 2009.

Review Statistics

Overall Rating Very Positive
86% Positive 14% Negative

Positive

25.0K

Negative

3.9K

Game Information

Game Engine

Eclipse Engine

Genres

RPG

Production Cost

Dragon Age: Origins (2009)

$25 million

Team Size

2009

Approximately 300-400 developers

Last updated: Aug 27, 2025