Depths of Peril
AppID: 23600Current Price
$9.99
Estimated Owners
5.7K
Total Reviews
164
Net Revenue
$20,663
Revenue Breakdown
| Gross Revenue (Est.) | $57,343 |
| Regional Pricing (15%) | -$8,601 |
| Discounts (25%) | -$12,185 |
| Est. Refunds (5%) | -$1,828 |
| Steam Fee (30%) | -$10,418 |
| VAT & Taxes (15%) | -$3,646 |
| Net Revenue (Est.) | $20,663 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Depths of Peril generated?
Since its release, Depths of Peril is estimated to have generated approximately $57,343 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $20,663.
How many copies has Depths of Peril sold?
We estimate Depths of Peril has sold approximately 5.7K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $57,343 in gross revenue.
What game engine does Depths of Peril use?
Depths of Peril was developed using the Custom Engine game engine.
How much did it cost to develop Depths of Peril?
The estimated development cost for Depths of Peril was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Depths of Peril?
The development team size for Depths of Peril varied throughout development:
- Small team, likely less than 10 developers - 2007 (Release)
- Unknown - Unknown
Review Statistics
Positive
130
Negative
34
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Depths of Peril (1992)
Unknown
Team Size
2007 (Release)
Small team, likely less than 10 developers
Unknown
Unknown