Children of Morta

Children of Morta

AppID: 330020
Dead Mage
11 bit studios
Sep 3, 2019

Current Price

$21.99

Estimated Owners

761.4K

Total Reviews

21.8K

Net Revenue

$6,033,276

Revenue Breakdown

Gross Revenue (Est.)$16,742,966
Regional Pricing (15%)-$2,511,445
Discounts (25%)-$3,557,880
Est. Refunds (5%)-$533,682
Steam Fee (30%)-$3,041,988
VAT & Taxes (15%)-$1,064,696
Net Revenue (Est.)$6,033,276

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Children of Morta generated?

Since its release, Children of Morta is estimated to have generated approximately $16,742,966 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,033,276.

How many copies has Children of Morta sold?

We estimate Children of Morta has sold approximately 761.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $16,742,966 in gross revenue.

What game engine does Children of Morta use?

Children of Morta was developed using the Unity game engine.

How much did it cost to develop Children of Morta?

The estimated development cost for Children of Morta was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Children of Morta?

The development team size for Children of Morta varied throughout development:

  • Approximately 15-20 core developers - Initial Development (2016-2019)
  • Around 10-15 developers - Post-Launch Support (2019-2021)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

19.3K

Negative

2.5K

Game Information

Game Engine

Unity

Genres

ActionAdventureIndieRPG

Production Cost

Children of Morta (2019)

$1.5 million

Team Size

Initial Development (2016-2019)

Approximately 15-20 core developers

Post-Launch Support (2019-2021)

Around 10-15 developers

Last updated: Oct 20, 2025