Blasphemous 2
AppID: 2114740Current Price
$14.99
Estimated Owners
530.6K
Total Reviews
15.2K
Net Revenue
$2,865,900
Revenue Breakdown
| Gross Revenue (Est.) | $7,953,169 |
| Regional Pricing (15%) | -$1,192,975 |
| Discounts (25%) | -$1,690,048 |
| Est. Refunds (5%) | -$253,507 |
| Steam Fee (30%) | -$1,444,991 |
| VAT & Taxes (15%) | -$505,747 |
| Net Revenue (Est.) | $2,865,900 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Blasphemous 2 generated?
Since its release, Blasphemous 2 is estimated to have generated approximately $7,953,169 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,865,900.
How many copies has Blasphemous 2 sold?
We estimate Blasphemous 2 has sold approximately 530.6K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $7,953,169 in gross revenue.
What game engine does Blasphemous 2 use?
Blasphemous 2 was developed using the Unity game engine.
How much did it cost to develop Blasphemous 2?
The estimated development cost for Blasphemous 2 was around $1-2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Blasphemous 2?
Blasphemous 2 was developed by a team of Core team of 20-25 developers Development period (2021-2023).
Review Statistics
Positive
13.8K
Negative
1.4K
Game Information
Game Engine
Unity
Genres
Production Cost
Blasphemous 2 (2023)
$1-2 million
Team Size
Development period (2021-2023)
Core team of 20-25 developers