Blasphemous

Blasphemous

AppID: 774361
The Game Kitchen
Team17
Sep 10, 2019

Current Price

$24.99

Estimated Owners

2.0M

Total Reviews

56.0K

Net Revenue

$17,663,172

Revenue Breakdown

Gross Revenue (Est.)$49,017,135
Regional Pricing (15%)-$7,352,570
Discounts (25%)-$10,416,141
Est. Refunds (5%)-$1,562,421
Steam Fee (30%)-$8,905,801
VAT & Taxes (15%)-$3,117,030
Net Revenue (Est.)$17,663,172

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Blasphemous generated?

Since its release, Blasphemous is estimated to have generated approximately $49,017,135 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,663,172.

How many copies has Blasphemous sold?

We estimate Blasphemous has sold approximately 2.0M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $49,017,135 in gross revenue.

What game engine does Blasphemous use?

Blasphemous was developed using the Unity 2019.2 game engine.

How much did it cost to develop Blasphemous?

The estimated development cost for Blasphemous was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Blasphemous?

The development team size for Blasphemous varied throughout development:

  • Core team of 3 developers - Initial Development (2017-2019)
  • Small team of 5-10 developers - Post-Launch Support (2019-2023)
  • Team of approximately 15-20 developers - Blasphemous II Development (2023)

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

50.3K

Negative

5.7K

Game Information

Game Engine

Unity 2019.2

Genres

ActionAdventureIndie

Production Cost

Blasphemous (2019)

Unknown

Team Size

Initial Development (2017-2019)

Core team of 3 developers

Post-Launch Support (2019-2023)

Small team of 5-10 developers

Blasphemous II Development (2023)

Team of approximately 15-20 developers

Last updated: Aug 27, 2025