Arsenal of Democracy: A Hearts of Iron Game
AppID: 42850Current Price
$9.99
Estimated Owners
13.4K
Total Reviews
383
Net Revenue
$48,256
Revenue Breakdown
| Gross Revenue (Est.) | $133,916 |
| Regional Pricing (15%) | -$20,087 |
| Discounts (25%) | -$28,457 |
| Est. Refunds (5%) | -$4,269 |
| Steam Fee (30%) | -$24,331 |
| VAT & Taxes (15%) | -$8,516 |
| Net Revenue (Est.) | $48,256 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Arsenal of Democracy: A Hearts of Iron Game generated?
Since its release, Arsenal of Democracy: A Hearts of Iron Game is estimated to have generated approximately $133,916 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $48,256.
How many copies has Arsenal of Democracy: A Hearts of Iron Game sold?
We estimate Arsenal of Democracy: A Hearts of Iron Game has sold approximately 13.4K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $133,916 in gross revenue.
What game engine does Arsenal of Democracy: A Hearts of Iron Game use?
Arsenal of Democracy: A Hearts of Iron Game was developed using the Clausewitz Engine game engine.
How much did it cost to develop Arsenal of Democracy: A Hearts of Iron Game?
The estimated development cost for Arsenal of Democracy: A Hearts of Iron Game was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Arsenal of Democracy: A Hearts of Iron Game?
Arsenal of Democracy: A Hearts of Iron Game was developed by a team of Small team, likely less than 10 core developers, typical for indie/niche strategy titles from smaller studios. Release (2014).
Review Statistics
Positive
325
Negative
58
Game Information
Game Engine
Clausewitz Engine
Genres
Production Cost
Arsenal of Democracy: A Hearts of Iron Game (2014)
Unknown
Team Size
Release (2014)
Small team, likely less than 10 core developers, typical for indie/niche strategy titles from smaller studios.