X4: Foundations
AppID: 392160Current Price
$49.99
Estimated Owners
868.4K
Total Reviews
24.8K
Net Revenue
$15,643,492
Revenue Breakdown
| Gross Revenue (Est.) | $43,412,316 |
| Regional Pricing (15%) | -$6,511,847 |
| Discounts (25%) | -$9,225,117 |
| Est. Refunds (5%) | -$1,383,768 |
| Steam Fee (30%) | -$7,887,475 |
| VAT & Taxes (15%) | -$2,760,616 |
| Net Revenue (Est.) | $15,643,492 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has X4: Foundations generated?
Since its release, X4: Foundations is estimated to have generated approximately $43,412,316 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $15,643,492.
How many copies has X4: Foundations sold?
We estimate X4: Foundations has sold approximately 868.4K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $43,412,316 in gross revenue.
What game engine does X4: Foundations use?
X4: Foundations was developed using the Egosoft's proprietary engine game engine.
How much did it cost to develop X4: Foundations?
The estimated development cost for X4: Foundations was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on X4: Foundations?
The development team size for X4: Foundations varied throughout development:
- Approximately 30-40 developers - Development (2016-2018)
- 20-30 developers - Post-launch support (2018-2023)
Review Statistics
Positive
19.7K
Negative
5.1K
Game Information
Game Engine
Egosoft's proprietary engine
Genres
Production Cost
X4: Foundations (2018)
Unknown
Team Size
Development (2016-2018)
Approximately 30-40 developers
Post-launch support (2018-2023)
20-30 developers