X-Plane 11
AppID: 269950Current Price
$29.99
Estimated Owners
671.0K
Total Reviews
19.2K
Net Revenue
$7,250,824
Revenue Breakdown
| Gross Revenue (Est.) | $20,121,791 |
| Regional Pricing (15%) | -$3,018,269 |
| Discounts (25%) | -$4,275,880 |
| Est. Refunds (5%) | -$641,382 |
| Steam Fee (30%) | -$3,655,878 |
| VAT & Taxes (15%) | -$1,279,557 |
| Net Revenue (Est.) | $7,250,824 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has X-Plane 11 generated?
Since its release, X-Plane 11 is estimated to have generated approximately $20,121,791 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,250,824.
How many copies has X-Plane 11 sold?
We estimate X-Plane 11 has sold approximately 671.0K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $20,121,791 in gross revenue.
What game engine does X-Plane 11 use?
X-Plane 11 was developed using the Custom Engine (X-Plane) game engine.
How much did it cost to develop X-Plane 11?
The estimated development cost for X-Plane 11 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on X-Plane 11?
The development team size for X-Plane 11 varied throughout development:
- Approximately 30-40 developers - 2016-2017
- Around 50-60 developers - 2018-2020
Review Statistics
Positive
17.8K
Negative
1.4K
Game Information
Game Engine
Custom Engine (X-Plane)
Genres
Production Cost
X-Plane 11 Development (2016-2017)
Unknown
Team Size
2016-2017
Approximately 30-40 developers
2018-2020
Around 50-60 developers