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Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

AppID: 527430
Developer: NeocoreGames
Publisher: NeocoreGames
Jun 5, 2018

Current Price

$49.99

Estimated Owners

748.3K

Total Reviews

21.4K

Est. lifetime net (USD)

$13,479,682

Overview

Revenue Breakdown

Gross Revenue (Est.)$37,407,517
Regional Pricing (15%)-$5,611,128
Discounts (25%)-$7,949,097
Est. Refunds (5%)-$1,192,365
Steam Fee (30%)-$6,796,478
VAT & Taxes (15%)-$2,378,767
Net Revenue (Est.)$13,479,682

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Warhammer 40,000: Inquisitor - Martyr generated?

Since its release, Warhammer 40,000: Inquisitor - Martyr is estimated to have generated approximately $37,407,517 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,479,682.

How many copies has Warhammer 40,000: Inquisitor - Martyr sold?

We estimate Warhammer 40,000: Inquisitor - Martyr has sold approximately 748.3K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $37,407,517 in gross revenue.

What game engine does Warhammer 40,000: Inquisitor - Martyr use?

Warhammer 40,000: Inquisitor - Martyr was developed using the Proprietary Engine (Neocore Engine) game engine.

How much did it cost to develop Warhammer 40,000: Inquisitor - Martyr?

The estimated development cost for Warhammer 40,000: Inquisitor - Martyr was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Warhammer 40,000: Inquisitor - Martyr?

The development team size for Warhammer 40,000: Inquisitor - Martyr varied throughout development:

  • Approximately 40-50 developers - 2015-2018
  • 20-30 developers for ongoing content and updates - Post-launch (2018-2022)

Review Statistics

Overall Rating Mostly Positive
76% Positive 24% Negative

Positive

16.2K

Negative

5.1K

Game Information

Game Engine

Proprietary Engine (Neocore Engine)

Production Cost

Warhammer 40,000: Inquisitor - Martyr (2018)

$10-15 million

Team Size

2015-2018

Approximately 40-50 developers

Post-launch (2018-2022)

20-30 developers for ongoing content and updates

Last updated: Aug 27, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 21.4K
Boxleiter Multiplier × 35
Estimated Owners 748.3K
Current price (USD) $49.99
Gross Revenue $37,407,517

Deductions Applied

Regional Pricing (15%) -$5,611,128
Discounts (25%) -$7,949,097
Estimated Refunds (5%) -$1,192,365
Steam Platform Fee (30%) -$6,796,478
VAT & Taxes (15%) -$2,378,767
Net Revenue $13,479,682

Review Analysis

Review Distribution

Positive Reviews 16.2K (76%)
Negative Reviews 5.1K (24%)

Review Metrics

Total Reviews 21.4K
Review Score Mostly Positive
Positive Ratio 76%

Game Details

Full Name

Warhammer 40,000: Inquisitor - Martyr

Steam App ID

527430

Type

Game

Developers

NeocoreGames

Publishers

NeocoreGames

Release Date

Jun 5, 2018

Additional Details

Game Engine

Proprietary Engine (Neocore Engine)

Official Website

Visit Official Site

Age Ratings

Production Cost

Warhammer 40,000: Inquisitor - Martyr (2018)

$10-15 million

Team Size

2015-2018

Approximately 40-50 developers

Post-launch (2018-2022)

20-30 developers for ongoing content and updates