Warhammer 40,000: Inquisitor - Martyr

Warhammer 40,000: Inquisitor - Martyr

AppID: 527430
NeocoreGames
NeocoreGames
Jun 5, 2018

Current Price

$49.99

Estimated Owners

748.3K

Total Reviews

21.4K

Net Revenue

$13,479,682

Revenue Breakdown

Gross Revenue (Est.)$37,407,517
Regional Pricing (15%)-$5,611,128
Discounts (25%)-$7,949,097
Est. Refunds (5%)-$1,192,365
Steam Fee (30%)-$6,796,478
VAT & Taxes (15%)-$2,378,767
Net Revenue (Est.)$13,479,682

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Warhammer 40,000: Inquisitor - Martyr generated?

Since its release, Warhammer 40,000: Inquisitor - Martyr is estimated to have generated approximately $37,407,517 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $13,479,682.

How many copies has Warhammer 40,000: Inquisitor - Martyr sold?

We estimate Warhammer 40,000: Inquisitor - Martyr has sold approximately 748.3K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $37,407,517 in gross revenue.

What game engine does Warhammer 40,000: Inquisitor - Martyr use?

Warhammer 40,000: Inquisitor - Martyr was developed using the Proprietary Engine (Neocore Engine) game engine.

How much did it cost to develop Warhammer 40,000: Inquisitor - Martyr?

The estimated development cost for Warhammer 40,000: Inquisitor - Martyr was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Warhammer 40,000: Inquisitor - Martyr?

The development team size for Warhammer 40,000: Inquisitor - Martyr varied throughout development:

  • Approximately 40-50 developers - 2015-2018
  • 20-30 developers for ongoing content and updates - Post-launch (2018-2022)

Review Statistics

Overall Rating Mostly Positive
76% Positive 24% Negative

Positive

16.2K

Negative

5.1K

Game Information

Game Engine

Proprietary Engine (Neocore Engine)

Genres

ActionAdventureIndieRPG

Production Cost

Warhammer 40,000: Inquisitor - Martyr (2018)

$10-15 million

Team Size

2015-2018

Approximately 40-50 developers

Post-launch (2018-2022)

20-30 developers for ongoing content and updates

Last updated: Aug 27, 2025