Warhammer 40,000: Chaos Gate - Daemonhunters
AppID: 1611910Current Price
$11.24
Estimated Owners
468.5K
Total Reviews
13.4K
Net Revenue
$1,897,464
Revenue Breakdown
| Gross Revenue (Est.) | $5,265,659 |
| Regional Pricing (15%) | -$789,849 |
| Discounts (25%) | -$1,118,953 |
| Est. Refunds (5%) | -$167,843 |
| Steam Fee (30%) | -$956,704 |
| VAT & Taxes (15%) | -$334,847 |
| Net Revenue (Est.) | $1,897,464 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Warhammer 40,000: Chaos Gate - Daemonhunters generated?
Since its release, Warhammer 40,000: Chaos Gate - Daemonhunters is estimated to have generated approximately $5,265,659 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,897,464.
How many copies has Warhammer 40,000: Chaos Gate - Daemonhunters sold?
We estimate Warhammer 40,000: Chaos Gate - Daemonhunters has sold approximately 468.5K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $5,265,659 in gross revenue.
What game engine does Warhammer 40,000: Chaos Gate - Daemonhunters use?
Warhammer 40,000: Chaos Gate - Daemonhunters was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Warhammer 40,000: Chaos Gate - Daemonhunters?
The estimated development cost for Warhammer 40,000: Chaos Gate - Daemonhunters was around $10-20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Warhammer 40,000: Chaos Gate - Daemonhunters?
Warhammer 40,000: Chaos Gate - Daemonhunters was developed by a team of Approximately 40-50 developers Development period (2019-2022).
Review Statistics
Positive
10.4K
Negative
3.0K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Warhammer 40,000: Chaos Gate - Daemonhunters (2022)
$10-20 million
Team Size
Development period (2019-2022)
Approximately 40-50 developers