Transport Fever 2
AppID: 1066780Current Price
$9.99
Estimated Owners
1.0M
Total Reviews
28.6K
Net Revenue
$3,603,339
Revenue Breakdown
| Gross Revenue (Est.) | $9,999,640 |
| Regional Pricing (15%) | -$1,499,946 |
| Discounts (25%) | -$2,124,924 |
| Est. Refunds (5%) | -$318,739 |
| Steam Fee (30%) | -$1,816,810 |
| VAT & Taxes (15%) | -$635,883 |
| Net Revenue (Est.) | $3,603,339 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Transport Fever 2 generated?
Since its release, Transport Fever 2 is estimated to have generated approximately $9,999,640 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,603,339.
How many copies has Transport Fever 2 sold?
We estimate Transport Fever 2 has sold approximately 1.0M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $9,999,640 in gross revenue.
What game engine does Transport Fever 2 use?
Transport Fever 2 was developed using the Proprietary Engine game engine.
How much did it cost to develop Transport Fever 2?
The estimated development cost for Transport Fever 2 was around $2-5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Transport Fever 2?
Transport Fever 2 was developed by a team of Approximately 20-30 developers 2019-2020.
Review Statistics
Positive
25.9K
Negative
2.7K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Transport Fever 2 (2019)
$2-5 million
Team Size
2019-2020
Approximately 20-30 developers