Tom Clancy’s The Division™
AppID: 365590Current Price
$4.49
Estimated Owners
3.3M
Total Reviews
93.6K
Est. lifetime net (USD)
$5,298,730
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $14,704,526 |
| Regional Pricing (15%) | -$2,205,679 |
| Discounts (25%) | -$3,124,712 |
| Est. Refunds (5%) | -$468,707 |
| Steam Fee (30%) | -$2,671,628 |
| VAT & Taxes (15%) | -$935,070 |
| Net Revenue (Est.) | $5,298,730 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Tom Clancy’s The Division™ generated?
Since its release, Tom Clancy’s The Division™ is estimated to have generated approximately $14,704,526 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,298,730.
How many copies has Tom Clancy’s The Division™ sold?
We estimate Tom Clancy’s The Division™ has sold approximately 3.3M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $14,704,526 in gross revenue.
What game engine does Tom Clancy’s The Division™ use?
Tom Clancy’s The Division™ was developed using the Snowdrop Engine game engine.
How much did it cost to develop Tom Clancy’s The Division™?
The estimated development cost for Tom Clancy’s The Division™ was around $50 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Tom Clancy’s The Division™?
The development team size for Tom Clancy’s The Division™ varied throughout development:
- Over 600 people involved across multiple studios - 2013-2016 (Development Phase)
- Core team of around 300-400 developers - 2016 (Launch)
- Approximately 100-200 developers maintaining and updating - 2018-2020 (Post-launch Support)
Review Statistics
Positive
66.0K
Negative
27.6K
Production Cost
Tom Clancy's The Division (2016)
$50 million
Team Size
2013-2016 (Development Phase)
Over 600 people involved across multiple studios
2016 (Launch)
Core team of around 300-400 developers
2018-2020 (Post-launch Support)
Approximately 100-200 developers maintaining and updating
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Tom Clancy’s The Division™
Steam App ID
365590
Type
Game
Developers
Massive Entertainment
Publishers
Ubisoft
Release Date
Mar 7, 2016