Skip to main content
Tom Clancy’s The Division™

Tom Clancy’s The Division™

AppID: 365590
Publisher: Ubisoft
Mar 7, 2016

Current Price

$4.49

Estimated Owners

3.3M

Total Reviews

93.6K

Est. lifetime net (USD)

$5,298,730

Overview

Revenue Breakdown

Gross Revenue (Est.)$14,704,526
Regional Pricing (15%)-$2,205,679
Discounts (25%)-$3,124,712
Est. Refunds (5%)-$468,707
Steam Fee (30%)-$2,671,628
VAT & Taxes (15%)-$935,070
Net Revenue (Est.)$5,298,730

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Tom Clancy’s The Division™ generated?

Since its release, Tom Clancy’s The Division™ is estimated to have generated approximately $14,704,526 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,298,730.

How many copies has Tom Clancy’s The Division™ sold?

We estimate Tom Clancy’s The Division™ has sold approximately 3.3M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $14,704,526 in gross revenue.

What game engine does Tom Clancy’s The Division™ use?

Tom Clancy’s The Division™ was developed using the Snowdrop Engine game engine.

How much did it cost to develop Tom Clancy’s The Division™?

The estimated development cost for Tom Clancy’s The Division™ was around $50 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Tom Clancy’s The Division™?

The development team size for Tom Clancy’s The Division™ varied throughout development:

  • Over 600 people involved across multiple studios - 2013-2016 (Development Phase)
  • Core team of around 300-400 developers - 2016 (Launch)
  • Approximately 100-200 developers maintaining and updating - 2018-2020 (Post-launch Support)

Review Statistics

Overall Rating Mostly Positive
71% Positive 29% Negative

Positive

66.0K

Negative

27.6K

Game Information

Game Engine

Snowdrop Engine

Production Cost

Tom Clancy's The Division (2016)

$50 million

Team Size

2013-2016 (Development Phase)

Over 600 people involved across multiple studios

2016 (Launch)

Core team of around 300-400 developers

2018-2020 (Post-launch Support)

Approximately 100-200 developers maintaining and updating

Last updated: Aug 27, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 93.6K
Boxleiter Multiplier × 35
Estimated Owners 3.3M
Current price (USD) $4.49
Gross Revenue $14,704,526

Deductions Applied

Regional Pricing (15%) -$2,205,679
Discounts (25%) -$3,124,712
Estimated Refunds (5%) -$468,707
Steam Platform Fee (30%) -$2,671,628
VAT & Taxes (15%) -$935,070
Net Revenue $5,298,730

Review Analysis

Review Distribution

Positive Reviews 66.0K (71%)
Negative Reviews 27.6K (29%)

Review Metrics

Total Reviews 93.6K
Review Score Mostly Positive
Positive Ratio 71%

Game Details

Full Name

Tom Clancy’s The Division™

Steam App ID

365590

Type

Game

Developers

Massive Entertainment

Publishers

Ubisoft

Release Date

Mar 7, 2016

Additional Details

Game Engine

Snowdrop Engine

Official Website

Visit Official Site

Age Ratings

ESRB m
PEGI 18

Production Cost

Tom Clancy's The Division (2016)

$50 million

Team Size

2013-2016 (Development Phase)

Over 600 people involved across multiple studios

2016 (Launch)

Core team of around 300-400 developers

2018-2020 (Post-launch Support)

Approximately 100-200 developers maintaining and updating